A buyout is when somebody buys all copies of a card and then develops a partial or nearly complete monopoly on a card thats now certain to not be reprinted
Turn / Phase / Step Although it can be played fast and loose in casual settings, games of Magic actually follow a very detailed and consistent order of operations
Probably the professors didn't appreciate that much but whatever
As much as Im admittedly pretty cold on Spirit of Resistance, this MTG card isnt inherently awful
To paint said picture as far as zombie tokens are concerned: a whopping 69 unique cards generate them, which is actually just second-most in Magic's history, behind the 73 cards that produce 1/1 Green Saprolings
Stormchaser Mage Stormchaser Mage leans on prowess to surge in size for a turn, which makes it excellent in Izzet Duel Commander, where cheap spells create sudden spikes of damage your opponents have to respect