Gaming has moved away from many of these outdated tropes, and that's a good thing
Doug Beyer (March 17, 2010)
Conclusion Mono-Blue Commanders may have a reputation for being annoying, oppressive, and suspiciously proud of always leaving two Islands untapped, but that reputation exists for a reason
When playing competitively, it is beneficial to players to have access to the same cards, and when looking at competitive Commander, its more akin to Vintage than it is to Modern
Collective Brutality, meanwhile, offers several generically useful, but not overwhelmingly powerful, Black effects
It is very complete, and the JSON format makes it handy to process, nice Now, what can we actually do with it