Cleave Rules A keyword ability that allows you to pay an alternative cost to remove some of a spells text
This works great with cards like Impact Tremors or Kederekt Parasite, where steady chip damage snowballs into both card advantage and a bigger flying, trampling threat
If you're in a meta that simply demands more removal, you likely know what removal you prefer and you should drop out a few extraneous creatures and throw in those answers
As always, I'm eager to hear your feedback about today's article and the concept of two-in-one cards in general
Capture of Jingzhou has never been reprinted in paper, so unless you have a copy from Portal Three Kingdoms you're missing a Time Warp effect in your taking-turns deck
Even better, this stacks so every turn not only do you increase the size of your army with Terra, but you then increase their strength with Celes