Ten points of poison is less than the traditional 20 damage needed to end the game so you can quickly steal wins even from a losing position
Secret Lair x Marvels Spider-Man: Heroic Deeds Secret Lair x Marvels Spider-Man: Heroic Deeds 1x Ephemerate ($30 JPN STA foil, 181k decks) 1x Three Visits ($42 SLD foil, 770k decks) 1x Lightning Greaves (INV foil $215, SLD foil $37, 2XM foil $19, SLD foil $16, LCC foil $22, SLD foil $6, 1.7 million decks) 1x Sol Ring (too damn many, all of them) 1x Command Tower (too damn many, all of them) The Ephemerate and the Three Visits are doing a lot of work here
Of course, the above chart doesn't include all of the decks in Modern because decks like Tron (which have lands that tap for multiple mana) or decks with a lot of nonland mana sources (more on this in a minute) complicate the calculations
Innkeeper's Talent is an incredible card to help your aggressive infect cards and close the game out
Its a little more pricey than some of the other options on the list, given it also untaps something, but its well worth the price of entry in the right deck
Grabbing any Eldrazi from outside the game (usually only from exile or your sideboard, unfortunately)