The order that the cards are revealed in the pack also plays a part in the experience, opening with an art card - that has no gameplay use, but captures the atmosphere of the set - followed by a land, a combination of common and uncommon cards that each have a connection to the card before and after it
Force of Negation remains a major player years after its introduction, though whether it has done a better job at stymieing degenerate strategies or enabling them is a hot topic of debate
If you can find a way to untap it for less than 3 mana, you can make infinite colorless mana

Invent Superiority Breya, Etherium Shaper | Illustration by Clint Cearley Commander (1) Planeswalker (1) Creature (30) Myr Retriever Chief Engineer Etherium Sculptor Vedalken Engineer Slobad, Goblin Tinkerer Baleful Strix Akiri, Line-Slinger Armory Automaton Shimmer Myr Master of Etherium Trinket Mage Magus of the Will Hanna, Ship's Navigator Silas Renn, Seeker Adept Sydri, Galvanic Genius Etched Oracle Solemn Simulacrum Sanctum Gargoyle Faerie Artisans Bruse Tarl, Boorish Herder Ethersworn Adjudicator Sphinx Summoner Jor Kadeen, the Prevailer Soul of New Phyrexia Godo, Bandit Warlord Hellkite Tyrant Sharuum the Hegemon Myr Battlesphere Hellkite Igniter Filigree Angel Instant (4) Grip of Phyresis Ancient Excavation Read the Runes Trial // Error Sorcery (9) Whipflare Parting Thoughts Trash for Treasure Beacon of Unrest Migratory Route Open the Vaults Phyrexian Rebirth Grave Upheaval Coastal Breach Enchantment (1) Artifact (17) Everflowing Chalice Skullclamp Sol Ring Dispeller's Capsule Executioner's Capsule Cranial Plating Fellwar Stone Ichor Wellspring Mycosynth Wellspring Swiftfoot Boots Thopter Foundry Commander's Sphere Loxodon Warhammer Bonehoard Nevinyrral's Disk Trading Post Blinkmoth Urn Land (37) Arcane Sanctum Ash Barrens Azorius Chancery Boros Garrison Buried Ruin Command Tower Crumbling Necropolis Darksteel Citadel Dimir Aqueduct Evolving Wilds Exotic Orchard Mystic Monastery Nomad Outpost Rakdos Carnarium Rupture Spire Seat of the Synod Temple of the False God Terramorphic Expanse Transguild Promenade Plains x5 Island x5 Swamp x4 Mountain x4 Commander, Themes, and Strategy From what Ive seen nearly every Commander set has an artifact deck and Invent Superiority is the one for Commander 2016

As long as you keep clearing the way for him to connect, he will reward you with additional cards and mana of any color to cast said cards
Do you consider energy, and other parasitic mechanics, a design mistake