As a Merfolk, she's better served as a member of the 99 rather than the leader as a commander (that is looking mighty large these days), but you're never going to be unhappy that you played this legendary Merfolk Druid
However, the fictional ideas behind the game draw on long-standing story patterns: Magical writing that brings things to life Artists whose creations become real Mirrors that reveal alternate identities Books that preserve memory Names that carry power Light used as a symbol of knowledge Transformation through imagination Stories about living images appear in many traditions
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Being inkable means if you face a deck dont need to challenge, she always has a use
Instead of preventing all combat damage, it only prevents damage from your opponent's creatures, which sets you up to do a reasonable Settle the Wreckage impression depending on your board state
As a sorcery, you may pay the mana cost of a locked door to unlock it.) The additional 2 damage is dealt by the same source as the original source of damage