This is something all players want, the sure and certain knowledge that no one is going to mess with their creatures, spells, or plans
Once a creature you control has become blocked, reducing its power to 2 or less and/or increasing the power of the creature blocking it to 3 or greater won't cause it to become unblocked
It may cost one more mana than Damnation, but its generally very playable, even at higher power levels
This contributes for the variance during games to be much greater and for a great diversity of cards to interact, allowing a greater participation of all players and making each game unique
I think this is the most powerful of the various one off green card quality effects but it doesn't have any particular additional synergy within green ramp
Here are the 10 best colorless cards in Innistrad Remastered