The variety of cards and the way their powers work together lend this game a fun energy and generates occasionally fantastical discussion during scoring, as players try to suss out what their realm would be like
Tempt with Discovery works as follows: You search for a land and put it onto the battlefield
If you can resolve it turn 1 on the play, it often dominates the game, which is why its banned in Legacy
Fond memories of this frame treatment should help them go up in future
Duelists also got a first glimpse of the Unchained, a sinister circle of self-sacrificing assailants that destroy one another to Summon more powerful attackers, devouring your opponents cards along the way
Authors note: The busy Magic release schedule made it impossible for me to dedicate an article to The Lord of the Rings: Tales of Middle-earth Holiday Release, but I did do a Commander Spotlight article for Galadriel, Light of Valinor