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Like last time, well examine the cards from an Explorer, Standard, and Historic perspective, with a little Brawl and Commander commentary thrown in for flavor
The deck also feels a bit ramp-light (although this is a theme across the Commander 2020 decks, with most having around seven ramp spells), especially considering the average converted mana cost of the deck is a massive 4.26
Enter Simic Sleeves, inspired by the Simic Combine from the Magic: The Gathering multiverse
In the Pokmon TCG, players use decks of these cards to battle each other, strategically deploying Pokmon, Trainer cards, and Energy cards to overcome their opponents
That felt appropriate in that list however due to the nature of discard effects suffering from poor scaling and diminishing returns after a point considering the whole card is much more relevant to them