So like I said, this card could be used in a deck as a starter type Pokemon, but I would much rather keep it on the bench and use it with Garbodor
This makes the strategy, which depends on multiple single-prize evolution lines far more consistent
Energy: 24x Lightning Energy 1x Double Colorless Energy Pokemon: 2x Pikachu (LV 14) 1x Pikachu (LV 16) 1x Pikachu (LV 16) 2x Raichu (LV 40) 2x Magnemite (LV 13) 2x Magnemite (LV 15) 2x Magneton (LV 28) 4x Voltorb (LV 10) 3x Electrode (LV 42) 1x Zapdos (LV 64) 3x Porygon (LV 12) Trainer:2x Energy Retrieval 2x PlusPower 3x Defender 2x Item Finder 3x Gust of Wind -------------------- Zapping Selfdestruct -------------------- Description: Selfdestruct causes great damage - even to the opponent's Bench
Then when your foes discard lands, you make free 1/1 Bats with flying and Black, so that's a win con Waste Not for any lands discarded like with cycling or channel as well as to this attack trigger
For example, if you order 1x Ultimate Tier and 1x Essential Tier service, and both cards are still in slabs, your order must also include 2x Graded Slab Cracking Service to be valid

Sort Card Type Sealeo #47Uncommon $1.32 Sealeo #43Uncommon $0.57 Sealeo #37Uncommon $0.70 Sealeo #62Uncommon $0.34 Sealeo #77Common $0.36 Sealeo #30Uncommon $0.40 Sealeo #25Uncommon $0.28 Sealeo #47Uncommon $0.27 Sealeo #51Uncommon $0.31 Sealeo #38Uncommon $0.11 Sealeo #44Common $0.06 Sealeo #28Common $0.11 Sealeo #23Common $0.25 Sealeo #21Common $1.48 Sealeo #25Common $0.40 Sealeo #20Common Team Aqua's Sealeo #4Common $1.06 Team Aqua's Sealeo #4Common $2.08 Team Aqua's Sealeo - 16/95 #16Rare $2.16 Team Aqua's Sealeo - 31/95 #31Uncommon $0.86 Team Aqua's Sealeo - 16/95 #16Rare $2.16 Team Aqua's Sealeo #4Common $2.08 Sealeo #21Common $1.48 Sealeo #47Uncommon $1.32 Team Aqua's Sealeo #4Common $1.06 Team Aqua's Sealeo - 31/95 #31Uncommon $0.86 Sealeo #37Uncommon $0.70 Sealeo #43Uncommon $0.57 Sealeo #30Uncommon $0.40 Sealeo #25Common $0.40