And Immovable Rod shuts down a threat on the board
If Final Fantasy Limited proves really slow, this cards stock goes way up, as its really hard to beat as games go really long
These are often just the mana abilities associated with the land (which makes them tap for mana), but they also can have other types of abilities
If you have this in play and cast Jodah, the Unifier or Niv-Mizzet Reborn, this basically doubles your mana for the turn
The life loss is real, but having a 3/2 creature that reanimates something when it enters means you can blink it, reanimate it, or sacrifice and recur it for repeated value
its likely that your Cube has some other card for 1B that will be upgraded more directly to Infernal Grasp, whereas Fateful Absence adds some depth to the relative dearth of two-mana white removal