Wheel of Fate Wheel of Fates in an awkward position of being borderline broken in cascade/discover decks but being way too weak if your plan is to just suspend it and wait four turns
Much of Ryans talk was about gameplay design choices that lead to the simple to learn, difficult to master philosophy, with less confrontational choices in the language
1995: Necropotence from Ice Age Honestly, there's a pretty strong argument that Mana Crypt (originally printed as a book promo in a book released in 1995) is even more broken than Necro
Red is very good at making a lot of tokens without much effort, and Torbran turns those nuisances into genuine threats with no problem
Aesthetic Consultation Artful Looter Blood Artist Brushstroke Paintermage Bursting Beebles Circle of Protection: Art Drawn Together Erase (Not the Urza's Legacy One) Escape Artist Fascist Art Director Fireblade Artist Framed
Overall, Cecil, Dark Knight and Dark Confidant mark a new direction to approach both early-game aggression and long-game resilience