It feels a bit disparate to me, only held together by Brimaz being on board
For this list, Im considering permanents with activated abilities or triggered abilities that allow you to sacrifice creatures or permanents as well as cards that require a sacrifice as an additional cost
Class enchantments start at level 1, and they simply gain levels
With Foundations, well see that price drop a bit more
Entering the battlefield with four loyalty, this Ajani totes a useful +1 ability that significantly boosts one of your creatures until the end of the turn, providing it with +1/+1, first strike, vigilance, and lifelink
Zendikar Rising spoiler season has just begun, bringing a bunch of evocative and interesting new cards to the game