This card has many potential applications, but in order to keep things brief, lets go over the highlights: Generates multiple uncounterable creatures that get huge in the right decks Tutors for key artifacts such as Colossus Hammer, Shadowspear, Nihil Spellbomb, and Mishras Bauble Provides enchantment and land card types for delirium Provides a powerful late game engine when paired with Wrenn and Six Youll find Urzas Saga most commonly in Hammer Time, Jund Saga, Amulet Titan, Hardened Scales, Affinity, and Eldrazi Tron
Mutant Menace Revered as a local legend throughout Appalachia even before the Great War, the Wise Mothman is said to bestow gifts or knowledge upon fortunate travelers and loyal cultists
Keep in mind that the opponents will always try to get rid of your creatures or at the very least, try to have more creatures than your opponent so that you can force the opponent to realize that youll be the one who is dealing more damage
Cards that have versatility such as those with adventure will feature highly, as will those that have already enjoyed tournament success
If youre ordering printed proxies, a single print-ready file is easiest to handle and least likely to get scaled accidentally
Right now you dont have any artifacts youre thrilled to sacrifice(like an Ichor Wellspring) so its usually going to be cast by discarding a card in which case Grab the Prize is strictly better