This deck really wants to discard cards, so this legendary enchantment gives me just enough reason to want it, though it might be the 99th card
There's also a new Lhurgoyf, Nethergoyf which only looks at your own graveyard, but is one mana cheaper than Tarmogoyf and can 'Escape' back to the battlefield
The Map Of Treasure Planet is a three-cost inkable item that allows you to exert it in exchange for cheapening the next location card you play by one
Shell bring up that failed AP math test, shell bring up when you crashed the car the first day you got your license
The newly created token doesn't copy whether the original token is tapped or untapped, whether it has any counters on it, whether it has any Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on
Many pro-creature cards aren't creatures to give your deck tension, but not this