I welcome the adventure mechanic to Standard as an incentive for decks to slow down and focus on value
This would also allow R&D to make some hybrid cards (probably a cycle) that are purple and another color
This is very helpful, as not only will it deal extra damage now, but it has better survivability too
Going back to the two purposes Ive described for cantrips in Pioneer, it fills them both (digging and providing devotion), but does a much worse job at digging, guaranteeing only one card seen vs three from Oath of Nissa or five from Invasion of Ixalan
Otherwise, while a split card is on the stack, its mana value is determined by the mana cost of the half that was chosen to be cast
Japanese Exclusives Not Included in EN and FR Collector Boosters Due to an unfortunate internal error, the three Ikoria: Lair of Behemoths Japanese-language exclusive Godzilla Series Monster cards will only be found in Japanese Draft and Collector Boosters and as Japanese box toppers