Mixing colors hurts a decks consistency, as players must draw the right lands to cast the color of spells in their hand
Anytime a nontoken, non-Angle creature you control dies, you get to bring that card back to the battlefield, turning into an Angel and giving it flying and a +1/+1 counter
I get that drawing the extra cards from spells like Brainstorm can easily be preferred, but do not underestimate the advantage looking at your top 5 can give you
It adds extra excitement in the late game, it provides a constant (but simple) decision tree when sequencing your spells throughout the game, and it lets early game creatures become relevant threats while still staying small
Final Fantasy continued the trend of exploring red dorks with Freya Crescent, a one mana dork
You never know if theyre going to have some weird instant speed lifegain spell or something to prevent damage