Every card is listed below, but you can also sort and view these in the card list

We developed a workflow that asked concept artists and card artists to pull hallmark character designs from Yoshitaka Amanos original (and legendary) concept art, the original FFVI sprites, and the FFVI Pixel Remaster character portraits, to synthesize the most consistent elements of each characters design into something new. We also encouraged our artists to punch up finer details and bsexplore elements where they thought they could push (fabric, patterns, textures, etc.) Then, we would meet with the Final Fantasy VI review team, and they would give us feedback on what core elements they wanted to preserve and what new elements they were excited about. "It's our hope that the [FF6] character designs should feel like how you 'remember' them..." So they had the four games decided, but when it comes to Commander, thats only half the equation WOTC also needed to figure out which characters would lead each deck

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This card, like many on our list, offers Shift
A number are thriving in Standard, as youd expect
Tifa, Martial Artist* Another of the Final Fantasy 7 commanders, Tifa cares about the number 7, letting you get an extra combat if you hit with a powerful creature, a mark she can hit in games of 4 or more players without any special help beyond a couple other attackers