Thats because, in many cases, its going to be the last card played in a game
Accessibility: So-so Dragonstar is really easy to miss if you don't already know where it is, it took me a little while to find the entrance when I first went, so I think others might have trouble too, especially since there's no sign
Captured Sunlight Id only play Captured Sunlight in a dedicated lifegain deck, but it would be appropriate, good even
Getting a spell to your hand when you play a creature with passable stats sounds really good, and there are enough expendable things around in this format for that to work out pretty well
2RG, Discard two cards at random: Meteor Storm deals 4 damage to target creature or player
Shout-Out: There's a Super Nerd on Route 8 in Kanto who asks "How does the magnet train work?" before the battle begins