Aside from fixing with reasonable dual lands, the lands here give little bits of utility and value and you have a few copying abilities to pull in the land-based weapons from across the table
Read this list to understand the differences or watch my Rare Pokemon Cards series on YouTube for more information
For zero mana you get a mana rock that all you have to do is exile a nonartifact, nonland card from your hand to use, giving you mana equal to one of the exiled cards colors
This land has always reminded me of the tree tunnels you drive through up the mountain road to get to the top of Spruce Knob, the highest mountain in WV
Last but not least, Commander might be all about your leader, but RPGs are often about your party as a whole, and WOTC wont leave the supporting casts of these games hanging
It could help you stabilize versus aggro though, especially if you can trade off the body afterwards