Illustrated by Jack Wang Standard Not Legal Alchemy Not Legal Pioneer Legal Historic Legal Modern Legal Brawl Legal Legacy Legal Comp
Card Name Mana Cost Type Enchantment Rarity Uncommon rules Text : The next time a red source of your choice would deal damage to you this turn, prevent that damage
While the second and third abilities of Champions from Beyond have "Party" in their flavor words, neither of them refer to a player's party (a mechanic from previous releases that also uses the term "full party")
This can be great if you have a lot of bigger Creatures, then you can make this card feel closer to Plague Wind than a typical board wipe
Omen The omens from Tarkir: Dragonstorm tweaked how the inset text on adventures work
4 Blade of the Bloodchief 2 Forest 1 Stomping Ground 4 Basking Broodscale 4 Eldrazi Temple 2 Cavern of Souls 4 Writhing Chrysalis 1 Springleaf Drum 3 Wooded Foothills 4 Kozilek's Command 4 Grove of the Burnwillows 4 Malevolent Rumble 4 Walking Ballista 4 Ancient Stirrings 4 Glaring Fleshraker 1 Vexing Bauble 1 Haywire Mite 1 Soul-Guide Lantern 2 Boseiju, Who Endures 2 Emrakul, the Promised End 4 Urza's Saga 1 Nature's Claim 1 Gemstone Caverns 2 Damping Sphere 1 Vexing Bauble 1 Pithing Needle 2 Dismember 3 Thief of Existence 1 Grafdigger's Cage 3 Pyroclasm With new cards showing up, new decks being built, and the most popular deck archetype occupying less than 20% of the total metagame, it looks like a great time to be playing Modern