Moving counters is still relatively unexplored territory in Magic as a whole, let alone as the theme of a Commander precon
It seems that many of the new Darkness-type cards were designed to work in tandem, providing players with an excellent starting point when designing decks
The "legend rule" doesn't apply to permanents you control
Those who have been playing probably already have a good amount of Shinedust to spend, but depending on the amount of duplicate cards available, it may be a bit disappointing in how Flair works
Wed rather work with PNGs, so we do a quick check-and-convert
20240525_16285719202149 335 KB 20240526_16340419202183 354 KB Also glad to see some special ones used like these very sparkly legendary treasures RC growlithe and beginning set samurott, wish it was more common that they included a special holo pattern in some specific releases