If you're running a high monster count, such as in Dragon Rulers or Mermails, 3-6 traps should be enough
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Additionally, Gadarla has a quick effect where the player can remove three Kaiju Counters to halve all other monsters' attack and defense points on the field, which can really hamper an opponent's strategy
Want the full lowdown on how it'll work, what it brings to the table, and when the set is coming out
One of the things to keep in mind when doing the draft is that you need both creatures and spells to make things work
Also being able to kill X/4 creatures for red decks is huge: cards like Primeval Titan, Tarmogoyf, Deaths Shadow and many more were a nightmare for red based decks, but now you have a very good and versatile tool in Unholy Heat