Once per turn, when a Spell card or effect is activated, while a Defence Position monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy it
Meaning, you can't just shortcut it and have to play it out, making 20 minute turns that aren't guaranteed to win
Seriously, if there was a one-tribute 2800 attack monster back in the day, it probably would have been banned But it gets even better
#10: Smugglers Copter [mtg_card]Smugglers Copter[/mtg_card] isnt card draw in the truest sense of the word, as it makes you discard a card for each card you draw
There is an issue with first print run boxes that allows someone to take boosters out of the box without breaking the seal
But punisher cards are never good! -someone, somewhere Well, someone from somewhere, thats what I thought when I first read the card as well, but Risk Factor is honestly really good