Labs Aang's Journey Aang, Master of Elements Absolving Lammasu Acolyte of Aclazotz Adventurer's Inn Adventurous Eater Aerith Gainsborough Agate-Blade Assassin Ajani's Pridemate Al Bhed Salvagers Alley Assailant Alquist Proft, Master Sleuth Amalia Benavides Aguirre Ancestor Dragon Anchovy & Banana Pizza Ancient Cornucopia Angel of Vitality Ant-Man's Army Apothecary Stomper Arabella, Abandoned Doll Arbiter of Woe Archway Angel Ark of Hunger Armored Kincaller Arnyn, Deathbloom Botanist Asgardian Citadel Aunt May Aurelia, the Law Above Authority of the Consuls Avengers Hangar Ayli, Eternal Pilgrim Bagel and Schmear Bake into a Pie Balamb T-Rexaur Bandit's Talent Basilica Stalker Basilisk Collar Battle Menu Belladonna Took Beza, the Bounding Spring Birnin Zana Plaza Bishop's Soldier Blech, Loafing Pest Blood Hustler Bloodfell Caves Bloodthirsty Conqueror Bloomvine Regent Blossoming Sands Boggart Mischief Bogwater Lumaret Bounding Felidar Bristlebud Farmer Bumbleflower's Sharepot Cache Grab Candy Trail Canyon Crawler Carrot Cake Case of the Uneaten Feast Cat Collector Cauldron of Essence Cautious Survivor Charming Prince Chrome Companion Circle of Power City Pigeon Clay-Fired Bricks Cloudblazer Colossus of the Blood Age Comforting Counsel Commune with Evil Compassionate Healer

Bident of Thassa
If it has one fan, it is me
Wise Mothman decks want to mill constantly and explosively with cards like Mesmeric Orb, Fraying Sanity, and Mind Grind
1 Snapcaster Mage Back in a flash
I tend to like the mana rocks that can be cashed in for cards later like Mind Stone, Hedron Archive, and Sarevok's Tome