During each player's main phase, they may roll the six-sided planar die for a chance to take an action: If it lands on the planeswalker symbol the players must planeswalk and move on to the next plane - put the current plane on the bottom of the planar deck and reveal the next one
Lifegain Cards Let's kick things off with two of the cards that might end up having the most impact on Historic: Serra Ascendant and Soul Warden
Target creature gains trample and gets +X/+0 until end oof turn, where X is its power
Scions & Soulcraft - Final Fantasy XIV Centered around non-creature spells and Y'shtola's journey during the Shadowbringers arc, the Scions & Soulcraft deck reflects the character's popularity and versatility as a spellcaster, which were decisive factors in her choice as commander
If you're playing Commander to have fun, then yeah
They don't all have to attack the same one, and they don't have to attack the same player, planeswalker, or battle as the creature with mobilize