Dead / Gone Theres nothing wrong with Dead / Gone, other than that the Gone side is in the blue color pie, so this card could only be made in the Time Spiral block
So as far as strategy goes this card can't do any actual damage but I would consider this card for Time Control alone, I would definitely use this card as soon as possible and add 2 prize cards to your opponent's prize cards, the reason I wouldn't wait late into the game to do this is because it will take awhile to use Time Control once you use it once and your opponent gets to take two prize cards if they defeat it and with a 3 colorless energy card retreat cost you'll want to just keep this card on your bench after you use Time Control once in the beginning of the game
At the beginning of your end step, you may return target creature card with power less than Mirko's from your graveyard to the battlefield with a finality counter on it
The deck feature a ton of insanely strong eldrazi creatures including Ulamog, the Ceaseless Hunger (Commander), other mythics including Kozilek, the Great Distortion, Oblivion Sower, All is Dust, as well as a number of strong rares
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Weakness: Fire (x2) Resistance: none Retreat: 3 #27 Zarude - Grass - HP110 Basic Pokemon [C] Scratch: 20 damage