Immerwolf, Moonmist, Full Moon's Rise, and several others are not included here for reasons already stated, but I still felt they needed to be specifically mentioned
I just feel it works better with Human Torch as commander, as you are probably playing more pump spells to make use of the double strike
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And of course, since we're in Green, staple land ramp like Rampant Growth and Sakura-Tribe Elder are both mana-efficient and safe options, even if they don't fit our theme
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Each backup ability triggers separately.) Trample Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it