I tried to pick stories I haven't told, but there are a few favorites that I couldn't find written down in any articles that I might have told elsewhere (and it's just hard not to repeat anything with the amount of material I produce)
Having zero creature types doesn't do Nameless Race much good in the game, but it's still an intriguing idea
Let's say a store is running an event in which the prizes are boosters from the current set
Once the ability resolves, the bonus applied by that instance of the ability doesn't change even if the number of permanent cards in your graveyard changes
There will be many a player who is looking forward to the Biogenic Ooze
For a taste of just how much you can mess around with evoke triggers, check out Jesse Barker Plotkin's piece on getting the most out of cards like the Maw, Grief, and Fury with Undying EvilUndying Evil and its ilk