Here are some of the gameplay features that are modified in the game: A Points System replaces the Prize Card System, which means all of your cards start in your deck, and your hand Exploiting weaknesses has been nerfed to just an additional 20 damage, instead of double the damage Decks can only have 20 cards, instead of 60, with each card limited to a maximum of two copies You receive free energy of a random type based on your deck's composition every turn (everything else about energy remains the same) The bench is reduced to a maximum of three Pokemon Your initial hand size is only five cards, with a maximum hand size of ten You cannot lose by running out of cards from your deck A lot of cards have been reworked to fit the Pocket experience, and may have different abilities, attacks, and HP For more gaming news and updates, stick with ClutchPoints Gaming.

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