Because damage remains marked on a creature until the damage is removed as the turn ends, damage previously dealt to a creature with indestructible may cause it to be destroyed if The Fire Nation Drill's first activated ability resolves during that turn
Creatures you control with three or more +1/+1 counters on them have haste
Players who used Fire-type strategies lost the important Blacksmith Supporter card in the Standard format rotation, but that won't slow them down entirely
Better than usual, I guess, but your total Pokmon count came in at about 29, way higher than necessary for teaching basic mechanics of competitive play
But if you shut this off, you can get a 340HP Slacking pummelling your opponents smaller Pokmon with Great Swing a hefty attack that does 280 damage
That card is exiled from that graveyard, but in return you get three copies of it that you can play straight away without paying any mana, no matter the usual cost