Just two creatures make Lethal Scheme an efficient removal spell thats sometimes free
But Niambi really shines with its activated ability, turning legendary cards in hand into two fresh draws
Land - Urza's Cave Color tag templates(None) Urza's Saga (As this Saga enters and after your draw step, add a lore counter
Toph, the First Metalbender + Blossoming Tortoise + Basalt Monolith Toph, the First Metalbender lets the cost reduction on Blossoming Tortoise count with Basalt Monolith for an easy repeatable source of
First is On the TrailOn the Trail, which lets us drop a land whenever we draw our second card each turn, and Knowledge is PowerKnowledge is Power, which pumps our creatures for each card weve drawn this turn
Its very common nowadays to see legendary creatures having something to do with saboteur abilities, because its easy to build an EDH deck around a card-engine system