Generating a mana advantage easily escalates into dominating a game with the right deck, and its generally used unfairly to Reanimate something nasty on turn 1 or empower a storm deck
Its a good few dollars cheaper than the rest of the cycle, as it had a printing in a Standard precon back in the Khans of Tarkir era, but its still a nice hit
This play experience is self-contained, with everything you need inside the box
At Magic Academy: Learn to Play, players use Welcome Decks or any starter product to learn the basic rules and play their first games
Yes, Mind Twist is legal as a four-of these days
Basically, my deck is Slivers or bust. The burden of stopping the Sliver onslaught is on the other players at the table, and Im not really interacting with everybody else in non-sliver related ways