The solution is to make one effect the first color, one effect the second color, and one effect that is an overlap between what the two colors can do
Abyssal Harvester Arbiter of Woe Bloodletter of Aclazotz Bone-Cairn Butcher Bringer of the Last Gift Chaos, the Endless Demon Wall Desecration Demon Doomsday Excruciator Fiendish Panda Gurmag Rakshasa Ifrit, Warden of Inferno Iron Giant Madame Null, Power Broker Miasma Demon Rakdos, Patron of Chaos Rakdos, the Muscle Rot-Curse Rakshasa Rune-Scarred Demon Savanti Romero, Time's Exile Shefet Archfiend Summon: G.F
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Kindred Discovery [Dragon deck]: That's very useful
This ability only triggers once per turn, but can still quickly accrue tons of value in just a few turns
This isnt a bad thing, but its worth noting that red is a ways away from having the critical mass of playable staples that blue, black, or green can boast