Even with Tarkir: Dragonstorm coming up in April, the excitement for the first Standard-legal Universes Beyond expansion set for Magic is mounting
While some effects are capable of producing numerous treasures at once, Xorn is at its strongest when paired with repeatable effects that are capable of producing a single treasure token as, in such a case, its controller's treasure production is effectively doubled
Adelbert Steiner Aerith Gainsborough Ashe, Princess of Dalmasca Beatrix, Loyal General Cecil, Redeemed Paladin Cid, Timeless Artificer Cloud, Midgar Mercenary Cloud, Planet's Champion Dion, Bahamut's Dominant Garnet, Princess of Alexandria Hope Estheim Joshua, Phoenix's Dominant Judge Magister Gabranth Lightning, Army of One Minwu, White Mage Noctis, Prince of Lucis Rinoa Heartilly Rosa, Resolute White Mage Rufus Shinra Serah Farron Snow Villiers Squall, SeeD Mercenary Tidus, Blitzball Star Weapons Vendor Yuna, Hope of Spira Zack Fair Zidane, Tantalus Thief
The deck's blue elements provide control options and strategic removal, making it a good choice for those who enjoy interactive strategies
Its obviously solid graveyard hate, but preventing players from casting spells from exile offers a pretty unique effectmany similar effects only stop players from casting spells from their library
But instead of giving you a full 99 for your commander, Im looking at a list of the best cards for each deck that wont break the bank