This meant that the Archenemy would just need to knock out the players one by one, and having 2 opponents instead of 3 is easier, right
Throw up a shield with Evasive, Rush in for a surprise attack, supersize with extra strength and Challenger, mess with their head by stealing Lore, and Ready yourself even after getting knocked down
The Amethyst and Steel ink combination in this case provides not only a lot of humor and good strategy between Merlin and Madam Mim cards, but the overall feel of the deck is good for having a lot of low-cost cards in play all the time
The last few years have seen a sequence of printings and metagame shifts that have brought discard decks back into the spotlight across multiple formats and even with the recent banning of Grief, they still have plenty of momentum left
Overall, this often plays out as a one-creature fog, and thats not really worth it most of the time
Artifact-based decks already run deep in Commander, but this pushes them even harder into the stratosphere