It doesn't handle Maxx 'C' or Fuwaross that well
Best Horsemanship Payoffs On top of the cards that have horsemanship there are a couple notable spells that mention the mechanic
Sell-through speed Whatnot can win on speed if you already have a live audience
If we're going to spend time flipping through our collections, saving pennies to order the cards we need, finding the exact alt-art version of our Commander, choosing the correct color of sleeves, and organizing a night with multiple people in the same place to play a game, it's worth more than a single calculation to figure out how much mana we need, and how much ramp we should run
This matters less for NM cards but can be frustrating for older or played-condition cards
Three mana 3/3 is always a good start and a nice little stat bump to your other creatures is very welcome, especially in the go-wide decks