While simple, collecting so many cards may still take some time
Here are some of the gameplay features that are modified in the game: A Points System replaces the Prize Card System, which means all of your cards start in your deck, and your hand Exploiting weaknesses has been nerfed to just an additional 20 damage, instead of double the damage Decks can only have 20 cards, instead of 60, with each card limited to a maximum of two copies You receive free energy of a random type based on your deck's composition every turn (everything else about energy remains the same) The bench is reduced to a maximum of three Pokemon Your initial hand size is only five cards, with a maximum hand size of ten You cannot lose by running out of cards from your deck A lot of cards have been reworked to fit the Pocket experience, and may have different abilities, attacks, and HP For more gaming news and updates, stick with ClutchPoints Gaming.

Card Name Mana Cost Type Instant Rarity Uncommon rules Text This spell costs less to cast if it targets a legendary creature.Destroy target creature.Surveil 2
Ive not yet found a complete source of cameos etc
As such, Basic Lightning Pokemon are the backbone of this entire deck as, without them, you just have a weak EX who isnt a threat to anyone
A 2/1 for 1 is nice to have in such a deck, and Gas Guzzler becomes a repeatable sacrifice outlet that draws cards once you hit max speed