As much as I like to build powerful decks that can have explosive turns, I think there is also a place for decks that are more likely to play a "fair" game and not just win "out of nowhere"
Coffin Purge and Purify the Grave still don't seem worth the inclusion, while Memory's Journey looks pretty interesting as an enabler for baron-esque decks and incidental gy hate.
Jump-start is just the cherry on top here, as you can copy that creature again easily, or hold out to copy a better creature later on
Spoilers for the most recent set, Avatar the Last Airbender are nearly done, so that means I have to weed out what are my top ten (and five) nonlegendary creature picks for commander decks
Several of the timeshifted white cards were real head-turners, such as Path to Exile and Restoration Angel, while the regular white cards feature the likes of Angel's Grace, Pulmonic Sliver and Return to Dust
Best Red Commander Payoffs Playing a mono-colored deck means cutting yourself off from options in other colors