Creatures (33) 3 [c]Adeline, Resplendent Cathar[/c] 4 [c]Brutal Cathar // Moonrage Brute[/c] 4 [c]Chaplain of Alms[/c] 4 [c]Clarion Spirit[/c] 4 [c]Elite Spellbinder[/c] 4 [c]Intrepid Adversary[/c] 4 [c]Luminarch Aspirant[/c] 2 [c]Skyclave Apparition[/c] 4 [c]Usher of the Fallen[/c] Spells (5) 2 [c]Portable Hole[/c] 3 [c]Fateful Absence[/c] Lands (22) 2 [c]Cave of the Frost Dragon[/c] 4 [c]Faceless Haven[/c] 16 [c]Snow-Covered Plains[/c] Playing Against Ward When building a deck, I wouldnt worry too much about ward creatures
Good game
However, what makes her shine in theft decks is her passive, which generates huge value from any card you manage to steal by creating a 3/3 upon casting spells you've stolen
Weve already seen players combine Terror of the Peaks with Uro and Genesis Ultimatum in Standard, and weve only scratched the surface of what this card is capable of
Noncreature spells were limited a bit, turning into "artifact, instant, and sorcery spells." I believe that change was part power, part flavor
(Maybe) Kicker/Multikicker The reason these both showed up in past Zendikar sets is that land-centric themes tend to promote playing more lands, which tends to end up providing the players with more mana, making mana sink mechanics useful