This stops any requirement for you to make decisions for Jafar
Sin, Spira's Punishment Squall, SeeD Mercenary These Through the Ages cards are also worth splashing: Winota, Joiner of Forces Bruse Tarl, Boorish Herder Kenrith, the Returned King Kraum, Ludevic's Opus Muldrotha, the Gravetide Mythics As with rares, the mythics youll want to splash are basically just bombs
Summon: Shiva Summon: Shiva slows the game a lot, considering that you tap two creatures they control while adding a 4/5 to the board
The Lunar Whale BPhillipYork: Being able to see the top card of your library is a pretty useful ability, and then being able to play it gets real strong, 4 is fine for that a 3/5 flyer with crew one to get your ability to mass cast seems pretty reasonable
Azorius Omniscience (10% of the metagame) 4 Abuelo's Awakening 4 Floodfarm Verge 4 Island 4 Roiling Dragonstorm 4 Temporary Lockdown 4 Omniscience 4 Ephara's Dispersal 4 Marang River Regent 4 Meticulous Archive 4 Stock Up 3 Adarkar Wastes 3 Plains 3 Seachrome Coast 2 Scrollshift 2 Fallaji Archaeologist 1 Cavern of Souls 1 Founding the Third Path 1 Blast Zone 1 Fabled Passage 1 Moment of Truth 1 Oracle of Tragedy 1 Spell Pierce 4 Overlord of the Mistmoors 2 Beza, the Bounding Spring 2 Voice of Victory 2 Get Lost 1 Negate 1 Kutzil's Flanker 1 No More Lies 1 Surge of Salvation 1 Clarion Conqueror Azorius Omniscience has firmly established itself as the premier combo deck in today's Standard metagame
Every ink type in Lorcana besides emerald gets new action cards in Into the Inklands, with players who are looking to create decks having some fresh options to play with in this set